Welcome to Akeldama, Fields of Blood. A world where fascist dictators who rule with an iron fist, hell-bent on world domination are bordered next to self-governing countries wanting to be left alone and live quiet lives; where powerful arch mages control the use of magic alongside rune mages who envision rune magic as the driving force to bring the world out of the dark ages into a world of technology; where pirates take what they want be it goods, people, or treasure and sell what they can’t use; and where kings with large armies do battle in the eternal struggle for more power, land, and resources to exploit for their own self-gratification.

Akeldama is ripe for adventurers to heed the call to arms righting the wrongs forced on the innocent; rebuilding what has been destroyed by those wanting nothing more than to see the world in ruin; and setting aright the consequences of meddling gods while keeping the monstrous hordes at bay. Akeldama is called the Fields of Blood for good reasons.

Races ‍

Akeldama is home to a wide variety of people, including all the standard races: Dwarf, Elf, Gnome, Half-Elf, Half-Orc, Halfling, Human, as well as nine variant human races that were genetically modified during the Rune Wars a millennia ago and fifteen other unique races. A few of the races specific to Akeldama are shown below: Bosket, Blindman, Coruscate, Half Giant, Half Nymph, Keeta, Scorpman, Swampman.

Bosket

Half Nymph

Blindman

Keeta

Coruscate

Scorpman

Half Giant

Swampman

Classes ‍

Akeldama is an extremely dangerous place to live, and the common folk rely heavily on their adventurers to keep them safe. Along with the standard classes Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, and Wizard, thirteen new classes and seven new prestige classes have emerged to help right the wrongs of the oppressors and keep the balance. Some of the classes specific to Akeldama are shown below: Archer, Argyrian Monk, Chaos Knight, Cryptologist, Death Knight, Knight of the Ax, Pirate, Woodland Archer.

Archer

Death Knight

Argyrian Monk

Knight of the Ax

Chaos Knight

Pirate

Cryptologist

Woodland Archer

Creatures ‍

Akeldama is home to many new creatures because Gobnazog, God of Monsters and Nightmares has taken advantage of the Rune Wars and twisted what his fellow gods of good have previously created into perverted alternate versions of their prior selves. A few of the creatures specific to Akeldama are shown below: Ancora, Dimorphodon, Krylorsk, Green Dragon.

Ancora

Dimorphodon

Krylorsk

Green Dragon

World ‍

Akeldama is divided into three separate sections, the mainland, the isle of the eastern sea, and the isles of the western sea. The separation happened a millennia ago during the destructive and cataclysmic Rune Wars. Akeldama is home to countries ready to collapse under the pressure of their evil overlords like Sevoka, countries that want nothing more than to educate the masses like Thriech, countries that thrive living in the frozen north like Naar, and countries that want nothing more than to be left alone and live in peace like tiny little Paaneah. All these countries and more make up the heart of what is Akeldama; a new place for new and exciting adventures that could very possibly change the future of the Fields of Blood.